Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
When the elves settled in Alfenheim, they had never been a horse-riding people - the Sidhe never adopted mounts - and so it was not with the aim of finding a substitute for the no longer useful horse that the Issaelfr tamed the wild yak. It was because the northernmost settlements of the Issaelfr could not be supplied without a beast of burden of some kind. The Issaelfr soon learned of the usefulness of mounts in battle as well, and eventually the elves were experts at the use of this nontraditional cavalry.
Notas Especiales: Usar un ataque de carga dobla tanto el daño infligido como el sufrido. Esto no afecta a sus ataques defensivos, en respuesta a ataques enemigos.
Procede de: | Yak Knight |
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Se convierte en: | |
Coste: | 80 |
PV: | 64 |
Movimiento: | 6 |
PX: | 100 |
Level: | 3 |
Alineamiento: | neutral |
ID | Frost Elf Yakmount Margrave |
Habilidades: |
horns de impacto | 22 - 1 cuerpo a cuerpo | carga | |
harpoon de penetración | 8 - 4 cuerpo a cuerpo | ||
harpoon de penetración | 22 - 1 a distancia |
Resistencias: | |
---|---|
de corte | 10% |
de penetración | -10% |
de impacto | 0% |
de fuego | -30% |
de frío | 40% |
arcano | 20% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 100 | 20% |
Aguas someras | 3 | 20% |
Aldea | 1 | 50% |
Arena | 2 | 30% |
Arrecife costero | - | 0% |
Bosque | 3 | 40% |
Campo de setas | 2 | 50% |
Castillo | 1 | 60% |
Colinas | 1 | 50% |
Congelado | 1 | 40% |
Cueva | 3 | 40% |
Impenetrable | 100 | 90% |
Intransitable | 100 | 0% |
Llano | 1 | 40% |
Montañas | 1 | 60% |
Pantano | 4 | 20% |